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Devlog
Discovering how nobody understands your game and maybe fixing it
June 27, 2026
by
colorgraygames
1
#devlog, #game_design, #UX, #UI
The design goal One of the design goals for this project is to make a dice rolling roguelite along the lines of the amazing Slice & Dice, but with a non-combat theme, because everything is about comba...
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